Aere Greenway
2014-10-28 22:53:27 UTC
FluidSynth Developers:
I had an idea today, and wondered what you might think of it.
Decades ago, when I was newly out of college, with little money, but
having a piano, I used to tune my own piano.
I didn't look up the specifications for how to tune it tempered (which
is a formula where it is tuned such that it isn't perfect in any key,
but it sounds reasonably good in all key signatures).
Instead, I tuned it so that it was nearly perfect in a set of
key-signatures I usually used for my compositions. In other
key-signatures, it sounded bad, and I just didn't use those key-signatures.
I really liked the result, and actually composed pieces that sounded
really good on my own piano, but didn't sound nearly a good on other
pianos.
But given how much I liked the sound of near-perfect tuning, I wonder
about the possibility of perfect (rather than tempered) tuning for each
key-signature, and changing the tuning accordingly when changing
key-signatures.
Is this something that could be done with FluidSynth? Has anyone
already tried this?
Just a strange idea - probably 'way out in left-field'...
I had an idea today, and wondered what you might think of it.
Decades ago, when I was newly out of college, with little money, but
having a piano, I used to tune my own piano.
I didn't look up the specifications for how to tune it tempered (which
is a formula where it is tuned such that it isn't perfect in any key,
but it sounds reasonably good in all key signatures).
Instead, I tuned it so that it was nearly perfect in a set of
key-signatures I usually used for my compositions. In other
key-signatures, it sounded bad, and I just didn't use those key-signatures.
I really liked the result, and actually composed pieces that sounded
really good on my own piano, but didn't sound nearly a good on other
pianos.
But given how much I liked the sound of near-perfect tuning, I wonder
about the possibility of perfect (rather than tempered) tuning for each
key-signature, and changing the tuning accordingly when changing
key-signatures.
Is this something that could be done with FluidSynth? Has anyone
already tried this?
Just a strange idea - probably 'way out in left-field'...
--
Sincerely,
Aere
Sincerely,
Aere